package events
{
	import flash.events.Event;
	
	public class ImageLoaderEvent extends Event
	{
		public static const COMPLETE:String = "imageLoaderComplete";
		public static const FAIL:String = "imageLoaderFail";
		public static const PROGRESS:String = "imageLoaderProgress";
		
		public function ImageLoaderEvent(type:String, data:Object = null, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		private var _data: Object;
		public function get data(): Object
		{
			return _data; 
		}
	}
}